![]() Up Smash: Places a Magma Block above them which can hit multiple times.If the Anvil lands on the ground, it will stay for a few seconds much like Sonic's Spring and can be mined for some Iron. Will require the use of one Iron ingot if there is no Iron available, the Anvil will not materialize. Pressing the jump button will allow Steve to jump out of the Anvil as it continues to fall. Down Aerial: A stall-then-fall with an Anvil.Forward and Back Aerial: A quick swing of the Pickaxe.Steve will continuously swing if the attack button is held. Neutral Aerial: Rapid swings of the Sword.The Anvil requires the use of one Iron ingot if there is no Iron, Steve will simply push the opponent down, which is much weaker and doesn't go as far. Down Throw: Drops an Anvil that will launch the opponent upwards for a combo opportunity.Back Throw: The opponent is launched with the Fishing Rod.Forward Throw: A sideways launch from a Piston.Up Throw: Opponent will be launched upward by a Piston.If he hits them, he will trap them in a small 2x2 fence and can punch them to pummel them. Throws: Steve grabs his opponent by hooking them with the Fishing Rod.The flame is affected by gravity much like Ness' PK Fire and can block projectiles. Down Tilt: Ignites a flame with Flint & Steel.Acts like Mega Man's Side Tilt and can run an opponent to the ledge at low percents. He can keep on swinging even while moving and will juggle opponents. ![]() Edge Attack and Floor Attack: A low sweep with their Sword. ![]()
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